Making a custom tmx editor

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1 comment, last by stein102 9 years, 10 months ago

Hey everyone, I was thinking of building a custom map editor for my game that I'm working on. Currently all the map work is done using the Tiled map editor. I was curious how it would be to make a custom .tmx editor? I don't want to make anything as big as Tiled, but I want to be able to have some custom features to it. For example, I could create custom map tiles for specific things. One might be "Add new house" or something and it would place the correct tiles for a house and add collision properties and a warp where the door would be.

Any thoughts?

Thanks.

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Tiled is open source. You could just extend that to add the new features that you want.

Tiled is open source. You could just extend that to add the new features that you want.

Ooops, don't I feel silly, I hadn't realized that. Thank you.

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