My name is Tom, I'm the creator of coAdjoint Orbit, an adaptive AI tool currently available for Unity.
The tool allows you to train AI to adapt their behaviour based on the playstyle of the user. This video demonstrates the tool being used in a turn based fighting game.
The software can be used in a very large set of situations, such as AI strategy evaluation in FPS or even modelling complex moral decisions in RPGs.
If you'd like more info I'd be happy to answer questions, or you can check out my website www.coadjoint.co.uk or the other videos on my YouTube channel.
Many thanks, would love to hear opinions,