Hey, I've been working for a while in C++ with Allegro5 and I was hoping to take a little breather from the 2D realm and get my feet wet in 3D, but I want to do it through open source coding, so I was looking at learning OpenGL with C++, but I can't find any OpenGL learning resources that are newer than 2001-2004. Is this a bit of a problem or has OpenGL become that stable?
Does anyone know a good resource to learn OpenGL for absolute newbs? I mean DLing the files needed, to writing your own code.
I've found a good video series on YouTube to help me get started with the API. https://www.youtube.com/playlist?list=PL2E88A9FE78FBF3B8
I'll just be using these unless I come across something better, but if there are any tips or suggestions you would like to share, please leave a reply, thank you.
Edited by Zephemus, 24 June 2014 - 12:19 PM.