Posted 04 November 2001 - 08:05 AM
I have a problem running my project on machines other than the one i build my application on. I compile my project at home and then i try to run it on another machine and it is forced into software rendering. My machine is using a voodoo4, the others i have tested on are machines with: 3dfx banshee, tnt2, geforce2. But when i run my program on a lab at school with a tnt2 or ati furry, it works ok. These computers have visual c++ 6.0 on it and the ones that its going into software rendering don''t have visual c++ 6.0. Could there be something that the my app needs from visual c++ to run proprerly, a dll or something?.... I checed the opengl32.dll and they are all the same versions. the lab machines are winnt, while my home machine is win98 and the others that it dosn''t work on are win98 and winMe.... Any help is much apreciated, thanks.