I don't want to use an engine (unless someone convinces me otherwise), I want to learn to be able to write my own games from scratch.
Can someone point me to a resource or set of resources that would teach me exactly what I needed to learn?
I'm open to all languages, and I'll take recommendations very seriously. Currently, I'm downloading SFML and OpenGL, while trying to figure out what they are after reading mikeo01's post on the forum. I figured I might as well make my own post as a complete, utter beginner.
[PS. Would be great if someone took me as their apprentice and taught me their craft whilst having me help out when I'm ready.
If you look up GameInstitute on google they have a great course that teaches a lot. All access for $49 for i believe a year last time a checked.$99 for 5 years and $3000 for a certificate program. I personally would not pay $3000 for a certiticate. If your going to buy the $49, you mine as well save up the extra cash for $99 if you plan on investing a lot of your time learning.game development. This site i would recommend, its looks pretty legitmate. I have not used it myself but i am certainly thinking about.it, its looks like it would be a great thing to invest in using while in college to help give me an upper hand. I am also new to the game development field i am actually going to college for it soon in a couple months.
What type of games are you looking to create 2d/3d or both?
I forgot to mention, the only downside to Game Institute is if you plan on making characters you need access to professional programs like 3dsmax and Maya and stuff for character modeling and rigging. But if you end up wanting to create characters to animate,and rig you could use Blender thats under the GPL(general public license)!
Edited by GameDesign14, 10 July 2014 - 12:10 AM.