Decompiled Shader

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1 comment, last by fs1 9 years, 9 months ago
Dear All

I have decompiled a shader code and I see slot i0.

What does this stand for and how can I set/change its value from the CPU side?

Thanks!
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Constant Integer register (here an overview for other SM2 vs registers). You set them with IDirect3DDevice9::SetVertexShaderConstantI.
Thanks so much.
That helps!

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