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Posted 12 July 2014 - 09:53 AM
I have decompile a shader and made some changes in the asm code.
How can I recompile/assembly the modified code back?
Edited by fs1, 12 July 2014 - 10:15 AM.
Posted 12 July 2014 - 06:01 PM
The old D3DX helper library could assemble D3D9 shaders with D3DXAssembleShader. D3D10 and higher don't support assembling shaders, you have to compile from HLSL.
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Posted 13 July 2014 - 06:07 AM
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