Recompile a Shader

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1 comment, last by fs1 9 years, 9 months ago

Dear All

I have decompile a shader and made some changes in the asm code.

How can I recompile/assembly the modified code back?

Thanks!

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The old D3DX helper library could assemble D3D9 shaders with D3DXAssembleShader. D3D10 and higher don't support assembling shaders, you have to compile from HLSL.

Thanks MJP!

Any workarounds for D3D10 or D3D11? Maybe an undocumented function ?

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