I've looked this up but I don't quite get it. My game uses a 1 dimensional array to render levels and this was cool but it not enough anymore. I know how a 2 Dimensional array work similar to a grid of rolls and columns but this new concept or 3 doesn't speak to me. Most example I find only explain 2 dimensional arrays.
How does a 3rd dimensional array work? How should I use it. I really need to know before I start testing one 2nd dimensional arrays.
Edited by LAURENT*, 23 July 2014 - 06:43 PM.