I Want to be a Better Poster

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18 comments, last by Kryzon 9 years, 8 months ago

I tell you what... everytime I read a "Hey guyz, I have no experience and a half-assed, derivitive idea, but DON'T WORRY -- I'm not like the other people on here. Tell me how to make a game for free in two weeks (cuz that's all the time I'll maintain interest)!" post I want to type mean, hurtful things.

But I consider myself kind, encouraging, and, above all, helpful.

Then the Internet happens to me.

As a wise TV character once said: "Virtue is meaningless unless it is slammed into vice. Unless it is tested." I'm being tested.

I noticed that a post came up that discussed real-world religious inspirations for an RPG. As an atheist, I'm not all that interested in a religious game, but I thought to myself "Cool idea. Probably a big market for that." Then I read the posts that attacked the believers for having beliefs... and I was offended. From my high horse I thought, "Disagree with the belief if you must, but respect the believer." Then I smugly rode my high horse around with triumphant music in the background.

But then I read "hay im 16 and making pokemon BUT BETTER dont worry i have permission needs to be MMO help PLZ" and I turn into a venom-frothing meany-pants.

I just want to help. What helps these people? Just ignoring them? Help me fit in and be productive.

Indie games are what indie movies were in the early 90s -- half-baked, poorly executed wastes of time that will quickly fall out of fashion. Now go make Minecraft with wizards and watch the dozen or so remakes of Reservior Dogs.

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How dont you lose more energy on these kind of posts compared to just giving first timers some good advice ?

"Smoke me a kipper i'll be back for breakfast." -- iOS: Science Fiction Quiz

And now this one wants to be snarky. rolleyes.gif

I'll just assume I should ignore those posts. There is no advice to give, really, at least none that would matter even half as much as owning an iPhone 5!

Indie games are what indie movies were in the early 90s -- half-baked, poorly executed wastes of time that will quickly fall out of fashion. Now go make Minecraft with wizards and watch the dozen or so remakes of Reservior Dogs.

I've stopped responding to those types of "For Beginners" posts. Those MMORPG beginner posts. I haven't been on this site that long myself, and I am new myself, but I was learning stuff outside of this site before I came here. Those posts just don't seem that authentic, or either they sound like 11 year olds. But I think that those "101 reputation points" posts that post these similar posts just can't be that authentic, when there are 100 other posts (10 per day) with the same question. They can just read the other posts, or even the FAQs. Now, the FAQ pages are not that easy to find, so sometimes I just don't go looking for it myself.

I hardly post technical questions here though because I want to actually learn. If I keep getting help on my homework, what am I learning?

As for the topic you refer to, that is bound to happen (I sorta gave a warning before it even went down).

Sometimes I click on profiles before I post just to see if the person has a track record (website etc.)

Another thing to have on hand is a quick link to the FAQs page:

Start here:

They call me the Tutorial Doctor.

http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

You can't fix this.

I think, therefore I am. I think? - "George Carlin"
My Website: Indie Game Programming

My Twitter: https://twitter.com/indieprogram

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I noticed that a post came up that discussed real-world religious inspirations for an RPG. As an atheist, I'm not all that interested in a religious game, but I thought to myself "Cool idea. Probably a big market for that." Then I read the posts that attacked the believers for having beliefs... and I was offended. From my high horse I thought, "Disagree with the belief if you must, but respect the believer." Then I smugly rode my high horse around with triumphant music in the background.

I confess having participed to this thread, and yeah, it quickly turned in something with no connexion to video games. But some posts were really funny biggrin.png . Well, at least in my opinion ^^'

But then I read "hay im 16 and making pokemon BUT BETTER dont worry i have permission needs to be MMO help PLZ" and I turn into a venom-frothing meany-pants.

How do you still have enery left to hate? There is so many ho these post that I gave up hating biggrin.png. In a more serious tone, it's probably best to just ignore those type of post, and focus on the post you think have better chance to be "true". If you still want to do something for them (and God or whatever bless you for that) maybe giving some links could be enough. (like a link to the Get started, or the FAQ)

http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

You can't fix this.

Thanks. I didn't know it had a name.


Anyway, I want to thank you for trying to help, this is really cool for all the "true" beginner, and all the other biggrin.png

I hardly post technical questions here though because I want to actually learn. If I keep getting help on my homework, what am I learning?

One can learn a great deal from the answers to technical questions. The pet peeve I have is when someone just posts a bunch of code and says, "Fix it please!"

My suggestion is to be positive and helpful always, initially. Maybe a 2nd and 3rd time also, and if the help you offer is sort of refused, then just stop replying.

Crealysm game & engine development: http://www.crealysm.com

Looking for a passionate, disciplined and structured producer? PM me

The pet peeve I have is when someone just posts a bunch of code and says, "Fix it please!"

That. Whenever I see a post with 95% code and no real question in the title or in the text, I hear a sound of somebody vomiting and the result is the code.wacko.png

1. Read every post as if it's a genuine request for help regardless of quality or how immaturely it may have been written.

2. Remember back to when you were in school and your teacher expected you to "write complete answers" to questions, not just yes or no.

3. Learn when to let it go.

If you don't have the time or energy to write an answer that helps people find the path they really want as opposed to the path that they think they want to be on, then just leave it. At some point they will learn on their own that what they want to do is hard. If it's truly their passion then they will find a way to learn what they want whether that's from you, someone else, or another resource. If it's not their passion they will give up.

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