I just had a thought: Mentors!
What if older members of the community (Crossbones+) could opt-in to become "Mentors". New members posts would have to be approved by a "mentor", who would have to do a quick review of the new members post before it was made public. The "mentors" would be able to send them a PM answering their question (if it was something like "What programming language should I use"), and the For beginners section wouldn't be flooded with these questions over and over again.
Actually....this idea sounds rather interesting. It'd defiantly help cut down on the amount of redundancy that crops up from most beginners.
However their would have to be some limits, such that only this level of moderation occurs to members that are very new(less than 72 hours would probably be a good barrier). the system should not hide these posts if they are easily solved, but instead auto-post the thread/"mentor" response into a mega sticky thread in the beginner forum so that all of the information can be publicly viewed. and if no one responds to one of these posts within say 4-6 hours(or if a "mentor" says it's OK to post this.) it should be auto-posted. at least this is my opinion of how it could appropriately work.
in short, the mentor has no moderation control over the thread, they simply help facilitate a faster/more appropriate response.
What with the Crossbones+ system being kind of fuzzy (is this still the latest on the matter?) I'd figure maybe something else...
as far as i'm aware this is still the status, but truthfully i suspect if you pm any mod saying you'd like to contribute to the forum by being a cross-bone member, they'd gladly make you into one.
-> it's kind of like moderating, you view it and approve or not for publishing and only moderators see the posts...
-> beginner posts would be more visible for experienced users and less visible to beginners who'd think "nobody seems to ask which language I should use!" since they get moderated out.
I disagree, in no way would it be moderating, in my opinion all the information should still be publicly visible, it'd just be emplacing a potential delay on the poster.
-> the moderators are actually pretty much all the site frequenters (except who don't want to participate) so really it'd be like the beginners were the only people who didn't see it.
I disagree with the idea that the moderators are the only site frequenters. plenty of people lurk this site daily, and many of us sit in chat regularly.
also, their are a crap ton of moderators whom no longer seem to be apart of this site. just look at the listed moderator for the lounge: http://www.gamedev.net/user/13498-ravuya/
last active over a year ago now.
-> it's like an own subforum for beginner questions that is only visible to experienced users before they're published in the beginner area
a sub-forum might be a decent way for this to work, but in theory all posts should still become publicly visible, it's just this sub-forum would allow filtering redundant/unrealistic posts into a mega-thread that doesn't cause other posts to fall down in visibility because someone once again came in with a "where do i start?" "what language should i use", etc. the beginner forum is practical in terms of beginner level questions, but should it really be flooded with trivial questions that have been asked/answered a billion times. their's a major beginner level difference between a question like "how do i move a paddle in pong?" and "what language should i choose?" both of these questions are beginner level, and yes, both have been answered a bunch of times. but one is a specific problem to programming.
edit: as of this post, there are 6 posts on the first page of for beginners that in my opinion would fall under this mentor system:http://www.gamedev.net/topic/659100-i-want-to-make-a-prototype-game/http://www.gamedev.net/topic/659040-moba-where-to-start-feedback-appreciated/http://www.gamedev.net/topic/659076-where-to-start-for-life-simulation-game/http://www.gamedev.net/topic/658625-i-want-to-learn-to-make-games-what-is-my-path/http://www.gamedev.net/topic/659240-getting-started-from-almost-complete-scratch/http://www.gamedev.net/topic/659094-game-engine-that-will-meet-my-requirements/
Edited by slicer4ever, 28 July 2014 - 05:53 PM.