I am a programming with a little bit of openGL experience. Now I am trying to find my ways with opengl ES2 trough haxe with the openfl bindings. I have found some examples about 3D cubes and how to render them, but somehow when I try to rework them for 2D planes I don't really manage to get it working. Are there some good guides out there that actually explain what to do and how stuff works instead of throw this code in and hope it works.
Thanks in advance.