Hey, I'm a programmer that has been learning C, C++ and java for a couple years now. I am most comfortable with C++ and C. I am definitely a programmer and not a digital artist. My freehand isn't too bad, but I can't translate that too well to a PC.
I am programmer, without an artist friend. Is it worth to start trying to make a 3D game or a 2D game? Should I spend more time trying to learn pixel art or do something else, and focus solely on programming? I am a visual person so I gotta see some of the vision, while I'm programming and putting everything together.
I have used GameMakerStudio and UDK/UE4. I have Unity and have decided to use that instead of GameMakerStudio if I go for a 2D game, based on the limitations of GameMakerStudio. I know UE4 is a powerhouse for 3D and have messed with UDK for a couple years or so and recently got UE4.
So please help guys. Should I try to do 2D pixelated, even though I am no artist; or should I stick with 3D and UE4 with some help of their materials etc... ?