How video game level architecture fundamentally differs from reality

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29 comments, last by wodinoneeye 9 years, 8 months ago

We have everything you want already.

It's called VISUAL STUDIO.

What you are asking for is not a game, it's not even a game engine. To do what you want FOR EACH GAME, boot up visual studio and start from scratch.

I would like to start up an application, set a few flags, hit run and go home.

Next morning I would into the office and have a fully functioning game.

Technically it's possible, using procedural generation and genetic algorithms, but I'm not holding my breath. Writing a visual system for evaluating a generated generic 3d mesh is probably measured in man lifetimes rather than man days.

Have you ever written a game?

Wrong thread or forum ?

--------------------------------------------[size="1"]Ratings are Opinion, not Fact

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