Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


Creating a hammering effect


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 Anddos   Members   -  Reputation: 537

Like
0Likes
Like

Posted 01 August 2014 - 04:12 AM

I would like to make the 3D Model of a hammer do hit, like pull back then forward, i know i have to rotate it on the y axis but i am usure how to say pull it back x amount  then fling it forward ...


:)

Sponsor:

#2 Ashaman73   Crossbones+   -  Reputation: 9175

Like
1Likes
Like

Posted 01 August 2014 - 06:35 AM


I would like to make the 3D Model of a hammer do hit, like pull back then forward, i know i have to rotate it on the y axis but i am usure how to say pull it back x amount then fling it forward ...

This is common animation topic and often done in proper tools like blender or 3d max. Yes, you can hard-code/script the animation of a single hammer, but an animation created by an artist in an animation tool will be most likely superior.

 

if you have a character swinging a hammer, the most common approach is to use skeletal animation, animate the character motion, and place the hammer at the hand (bone) of the character.


Edited by Ashaman73, 01 August 2014 - 06:36 AM.





Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS