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Aquaria - Day of the Aquarius


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#1 iMagesBlues   Members   -  Reputation: 239

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Posted 05 August 2014 - 12:39 AM

Hello all,

 

I would like to ask for your feedback regarding the game that I am developing for mobile platform.

 

You control a girl(Aquaria) who is trapped in the middle of the desert by collecting water jars.

It's a simple endless-runner with some strategy and puzzle-solving involved.

 

Screenshotsaturday.png

 

The rules & controls are simple:

1.) Tap to Jump (Hold to jump longer)

2.) If you collide with an object, you flip direction and run the other way.

3.) Collect all water jars before you run out of water.

4.) Reach long distances to unlock new items and abilities.

 

I have a short demo video in my blog: http://aquariagame.tumblr.com/

but I apologize for the bad resolution.

 

Specifically, I'd like to know other perspectives on how the game looks as a whole?

The gameplay + graphics + feel. etc. :)

 

But still, all comments and feedback are welcome.

 

Thank you in advance.



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#2 powerneg   Members   -  Reputation: 1463

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Posted 05 August 2014 - 08:10 AM

I couldn't find the vid,

but, i do not think we can say much about the feel through a vid, graphics are easy, i saw some pics and they be pretty,

gameplay(which is roughly what this sub forum specializes in) is hard to discern from a video.



#3 GameCreator   Members   -  Reputation: 785

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Posted 05 August 2014 - 10:40 AM

Just a friendly heads up that a relatively popular game called Aquaria already exists so I'd suggest renaming the game.



#4 ShiftyCake   Members   -  Reputation: 569

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Posted 06 August 2014 - 08:21 AM


It's a simple endless-runner

 


3.) Collect all water jars before you run out of water.

 

is this just a mistake when writing it up? those two statements contradict each other. 'all' would suggest there's an end.


If, at any point, what I post is hard to understand, tell me. I am bad at projecting my thoughts into real words, so I appreciate the knowledge that I need to edit my post.

 

I am not a professional writer, nor a professional game designer. Please, understand that everything you read is simply an opinion of mind and should not, at any point in time, be taken as a credible answer unless validated by others.

 

I do take brief bouts of disappearance so don't worry if I either don't reply to you or miss certain things. I am quite a lazy fellow.





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