Im looking to transition into the games industry from Web Development (Where I am currently working), and am hoping to get some portfolio and "breaking in" advice. I am currently living in NYC, which has a relatively small game development community.
Since I am looking to work in either web development at a games company, or a more traditional gameplay/Systems programmer, i have my portfolio relatively split between various web projects and a game that I have been working on as a gameplay programmer for a while in my free time (which is Currently on Steam).
So I guess beyond any general advice any of you can give me on how to make myself more desirable to employers, I am thinking that my portfolio may not be focused enough any one given area (mainly because I haven't specialized in anything as of yet) so your thoughts on that would be greatly appreciated.
Bigger things to note is that I do not have a college degree (Which is a very commonly discussed point here), so I am more or less leaning on the game I have been working on to compensate for that as a demonstration of ability. (I am also fairly young at only 19, if that affects any advice).
I am currently working at a very cozy, well paid job at a Web Development studio in New York, and I am expecting to take a pretty heavy pay hit if I were to transfer to the Game Industry. As such, College is not a very attractive option.
Thank you in advance!
Edited by theflamingskunk, 17 March 2015 - 05:59 PM.