I've been wanting to try out designing using tilt sensing and was wondering what controller support it beside the PlayStation 3 and 4 and Wii controllers. I would prefer something that is UHID compatible and more complex than the Wiimote.
Moderators - Reputation: 27816
Posted 11 August 2014 - 03:26 PM
Most smart phones and tables have accelerators.
One common difficulty with them is coming up with a good use pattern. They can detect tilt. It is slow, it is imprecise, it can be affected by things like posture and being in a vehicle. It is difficult to make them work well since a tilt measures different than a swing. Often an analog stick (or virtual analog stick) produces more player-friendly results.
While they are cool for a little while, it is extremely hard to build accelerometers into a compelling gameplay experience. Even on the Wii / WiiU where many games use the accelerometer, few do it well.
Check out my book, Game Development with Unity, aimed at beginners who want to build fun games fast.
Also check out my personal website at bryanwagstaff.com, where I write about assorted stuff.