I have played a few online indie games that are based off of anime. They use the concept, but not the characters or anything else specific. I'd like to know how this is possible to accomplish without getting sue'd? So if i were to do the same thing i don't get sued lol.
Game design based on anime,
Moderators - Reputation: 14679
Posted 12 August 2014 - 11:46 AM
Read FAQ 61: http://www.sloperama.com/advice/faq61.htm
And many other threads in Business/Law have asked similar questions - can be informative to read.
Here: I went back ten pages and found these topics. Not saying they're all spot on to your question but you will likely find many of them apropos.
But to state it briefly: if the title is not used, if the IP's characters and place names are not used, if the original game's graphics and text and sounds are not used, then the IP has not provably been violated. Gameplay can't be copyrighted or trademarked, or probably even patented.
Edited by Tom Sloper, 12 August 2014 - 12:04 PM.
added nutshell statement
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
Moderators - Reputation: 6874
Posted 12 August 2014 - 02:37 PM
I'll add that, you can think of the process as coming up with an original animeish story and cast of characters of the same basic type as one or more existing animes. There are already many animes about ninja students, magic students, dragon riders, battle-doll controllers, and people for whom collectible cards/miniatures/dice come to life; as long as there are 2 existing examples it's a legal safe space for more.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.