I want to release my game in different languages and I don't know how to display all the characters of different languages, including English, German, Chinese, Swedish and so on. I have figured out to display ASCII characters by putting them into a texture, but it is too much work to manually add all of the characters I need to one (or more) texture(s).
Is there a solution for this problem? Can I do it automatically by rendering the characters SVG files into a texture and loading this texture into the game? But how can I do this? Or is there a simplier solution?
PS: Sorry for my bad english