so I started out exploring the world of OpenGL using VS 2013,
When it came to reading .obj-files my plan was to open it as a filestream, read it linewise....In order to do so I wanted to Drag and Drop the file into the solution explorer. But then I accidentally dropped it somewhere else and then I had a serious DUFUQ moment.
It seems that VS is able not only to interpret .obj files but also to visualize them in a manner, like Autodesk's tools do. This leads me to the following question.
Does that mean that there are some libraries, prebuilt methods or something like this that would make it needless to write custom methods in order to let's say reading the vertex data?
What are those "libraries"? Where do I find them? And most important can I use them for my own purposes?