I'v been into writing chess engines since the age of 16 as a hobby, and realised, some people develop game-AI as a full-time job. Is there anyone on this forum, who works in a similar role, or otherwise has some first-hand experience about what requirements are usually needed for such a job?
I was thinking about spending max a year writing a starcraft engine, so I would have lot of code to demonstrate ( besides chess engine, and my eight years of unrelated professional experience ). But I have no idea if that is really worth doing, and if not, what would be an appropriate qualification.
If you have useful information, thanks in advance!
Edited by tejvagyok, 26 August 2014 - 12:03 PM.