Jump to content

  • Log In with Google      Sign In   
  • Create Account

[Free] Stick Nodes - Stickfigure animation app!

  • You cannot reply to this topic
2 replies to this topic

#1 FTLRalph   Members   -  Reputation: 112

Posted 28 August 2014 - 06:33 AM

ftl.png

Stick Nodes - A simple-yet-robust stickfigure animation program created with mobile devices in mind!

Hey guys, just got around to releasing my latest Android app.  To be perfectly honest, this probably isn't so much a "game" as much as it's just a fun way to spend some time - close enough, right?

Links
Google Play: [Free] [Pro]
SlideMe: [Free] [Pro]
Amazon: [Free] [Pro]
More info: [Website] [Facebook] [Google+]

The pro version has no startup ad and doesn't place a small watermark on exported animated .gifs, otherwise the two versions are identical.

About
You can get a lot more information / screenshots from the official website or the Google Play listing pages, but here's some quick info.

Stick Nodes is a simple-yet-robust animation program that allows you to create and animate stickfigures frame by frame (with optional built-in tweening) to produce an animated .gif you can share with others.

Some of the features include:

  • Automatic frame-tweening turned on/off with the click of a button.
  • Great variety in segment shape types allows for greater creativity.
  • Color/scale on a per-segment basis - easily color your stickfigures.
  • Ability to create, save, import, and share stickfigures you create.
  • Compatibility with Pivot-created .stk files (version 2.2.7 and earlier).
  • Pinch-to-zoom to make animating more convenient and simple.
  • Forward and backward onion-skinning for precise animating.
  • Clean, simple interface created with mobile devices in mind.
  • More stuff I'm forgetting...

Example
Here's a quick animation created by another user.
cha.gif

Screenshots
Some screenshots to give you an idea of what the app looks like.
4fsVbb8.png

OiKw0DC.png
wsICAml.png

It's a load of fun especially for those with a creative imagination, would love to see some examples of what you guys come up with!

 



Sponsor:

#2 achild   Crossbones+   -  Reputation: 1842

Posted 28 August 2014 - 09:23 AM

I remember making a far inferior version of this in Qbasic like 20 years ago.  Well done!  :)



#3 FTLRalph   Members   -  Reputation: 112

Posted 03 September 2014 - 05:54 AM

Thanks, appreciate it!  And to be fair, 20 years ago was a long time ;)







PARTNERS