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Posted 06 November 2001 - 07:17 AM
Members - Reputation: 122
Posted 08 November 2001 - 10:52 PM
Dont be afraid of Render to Texture! Its friendlier than you think!
If this doesnt help then you''ll have to transform your vertices yourself. The main problem will then be rendering the triangles. With this sort of projection the triangles will want/need to be curved but you''ll be rendering straight edged triangles which could get ugly.
It might be worth looking at the sourcecode to panquake. This implements 360'' vision for quake1.
Reality is Insanity