Hello! I am quite new to programming but I have already seen many introduction videos about how things work together and what object oriented coding is. I have been using RPG Maker VX a lot when I've been working on games and I am doing basic editing to scripts I use (I don't create my own scripts from scratch, I use scripts made by others and I edit them).
Now I've gotten tired of the limits RPG Maker VX have and I want to make something I've been burning for a long time. I want to make a 2D top-down RPG Action Game, like the old Zelda Games but with more RPG elements, and it is going to be 16p. Now I've been checking around a lot for what language might suit me best. I was thinking of SDL a while, but a friend of mine recommended Python.
I would really like to hear from everyone here if you have any tips, tricks, or if you know any good tutorials I can check up about Python! I've never been writing code from scratch before!
...and a last thing, I found something called Tiled Map Editor which seemed very useful for what I wanted to create. If anyone of you have any experience with it, then it would be really appreciated if you could also share your thoughts surrounding it!
Here are a few sprites I mashed together, as an example what I want the game to look like :)