NVIDIA Tegra K1 Tech Demo

Started by
-1 comments, last by vidextreme 9 years, 6 months ago
[media]https:
[/media]
This tech demo features a fully deferred rendering pipeline running on OpenGL 4.4 with the following graphical features:
  • Dynamic lighting (point, spot, directional)
  • Dynamic shadows (dual paraboloid shadow mapping, cascaded shadow mapping)
  • Linear Space HDR lighting with bloom and eye adaptation
  • Hemispherical ambient lighting with Scalable Ambient Occlusion (SAO not in the video)
  • Distance and Height fog
  • Hardware skinned characters using transform feedback.
What do you guys think?
...and submission is not always what it seems...

This topic is closed to new replies.

Advertisement