Handmade Hero isn't just about "how to make a game." It's about how to make a game without relying on external API/libraries. Thus, why it's called "Handmade."
From this article
Can you explain what Handmade Hero is, as well as the intent behind it?
Sure! Handmade Hero is a combination of two things I've always wanted to do: 1) record 100% of the coding for an entire game, and 2) make a game where I wrote all of the code involved. And by "all of the code" I literally mean all of it. We're going to try to have a Raspberry Pi version at some point where it boots straight into the game -- no operating system, no graphics driver -- just like the old days.
So, it's probably not best to follow along to learn how to make a game, but it is good if you want to understand all the inner workings of a game. I personally hope he does get to the point where the game loads directly as instruction 0 on the boot media, that would be very cool.