From my googling, a lot of people have been getting this error, but none of them solutions worked for me since I am using Cygwin. I have to learn the UNIX environment for my class, but I have a windows OS, so I am using Cygwin.
I followed LazyFoo's tutorials here:
Setting up using g++ tutorial:
http://lazyfoo.net/tutorials/SDL/01_hello_SDL/linux/index.php
Make file tutorial:
http://lazyfoo.net/tutorials/SDL/01_hello_SDL/linux/cli/index.php
The error:
$ make all
g++ 01_hello_SDL.cpp -w -lSDL2 -o 01_hello_SDL
/usr/lib/gcc/i686-pc-cygwin/4.8.3/../../../libcygwin.a(libcmain.o): In function `main':
/usr/src/debug/cygwin-1.7.33-1/winsup/cygwin/lib/libcmain.c:39: undefined reference to `WinMain@16'
collect2: error: ld returned 1 exit status
Makefile:23: recipe for target 'all' failed
make: *** [all] Error 1
The libcmain.c file(that the error above refers to):
/* libcmain.c
Copyright 1996, 1997, 1998, 2000, 2001, 2004, 2006, 2009 Red Hat, Inc.
This file is part of Cygwin.
This software is a copyrighted work licensed under the terms of the
Cygwin license. Please consult the file "CYGWIN_LICENSE" for
details. */
#include <windows.h>
#define SP " \t\n"
/* Allow apps which don't have a main to work, as long as they define WinMain */
int
main ()
{
HMODULE x = GetModuleHandle (0);
char *s = GetCommandLine ();
STARTUPINFO si;
char *nexts;
s += strspn (s, SP);
if (*s != '"')
nexts = strpbrk (s, SP);
else
while ((nexts = strchr (s + 1, '"')) != NULL && nexts[-1] == '\\')
s = nexts;
if (!nexts)
nexts = strchr (s, '\0');
else if (*++nexts)
nexts += strspn (nexts, SP);
GetStartupInfo (&si);
return WinMain (x, 0, nexts,
((si.dwFlags & STARTF_USESHOWWINDOW) != 0
? si.wShowWindow
: SW_SHOWNORMAL));
}
Make file:
#Copyright Notice:
#The files within this zip file are copyrighted by Lazy Foo' Productions (2004-2014)
#and may not be redistributed without written permission.
#OBJS specifies which files to compile as part of the project
OBJS = 01_hello_SDL.cpp
#CC specifies which compiler we're using
CC = g++
#COMPILER_FLAGS specifies the additional compilation options we're using
# -w suppresses all warnings
COMPILER_FLAGS = -w
#LINKER_FLAGS specifies the libraries we're linking against
LINKER_FLAGS = -lSDL2
#OBJ_NAME specifies the name of our exectuable
OBJ_NAME = 01_hello_SDL
#This is the target that compiles our executable
all : $(OBJS)
$(CC) $(OBJS) $(COMPILER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME)
Code:
/*This source code copyrighted by Lazy Foo' Productions (2004-2013)
and may not be redistributed without written permission.*/
//Using SDL and standard IO
#include<SDL2/SDL.h>
#include <stdio.h>
//Screen dimension constants
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
int main( int argc, char* args[] )
{
//The window we'll be rendering to
SDL_Window* window = NULL;
//The surface contained by the window
SDL_Surface* screenSurface = NULL;
//Initialize SDL
if( SDL_Init( SDL_INIT_VIDEO ) < 0 )
{
printf( "SDL could not initialize! SDL_Error: %s\n", SDL_GetError() );
}
else
{
//Create window
window = SDL_CreateWindow( "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN );
if( window == NULL )
{
printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() );
}
else
{
//Get window surface
screenSurface = SDL_GetWindowSurface( window );
//Fill the surface white
SDL_FillRect( screenSurface, NULL, SDL_MapRGB( screenSurface->format, 0xFF, 0xFF, 0xFF ) );
//Update the surface
SDL_UpdateWindowSurface( window );
//Wait two seconds
SDL_Delay( 2000 );
}
}
//Destroy window
SDL_DestroyWindow( window );
//Quit SDL subsystems
SDL_Quit();
return 0;
}
Anyone know how to solve this error?