Texture render target size

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10 comments, last by JohnnyCode 9 years, 2 months ago

Well, you must still set the correct viewport. I don't see you doing that.

THIS, thank you good sir.

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Well, you must still set the correct viewport. I don't see you doing that.

THIS, thank you good sir.

Wau, tahat means that without rebinding targets you just reduce rendering area to persistant target? Being done. Cudos to that!!

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