Hey guys,
I have to provide a demonstration and give a seminar as a part of a college course this semester. As usual, I chose computer graphics as the domain of my seminar, and decided to implement a rendering technique and show that as a part of the demonstration.
I have found a couple rendering techniques interesting, namely SSAO (from Frank Luna's DX11 book) and Bokeh effect ( https://mynameismjp.wordpress.com/2011/02/28/bokeh/ (thanks MJP!) )
BUT, for some reason they require students to cite a technical paper as part of my seminar report which should have atleast a smattering of relation with the rendering technique that I'll be implemeting. Now I know what I'm supposed to present, but so far I just can't seem to find any good *related* techical papers which I could use. The main reason for that is that they want us to choose papers from IEEE/ACM dated 2012 onwards. With ACM as an option, I can look at SIGGRAPH papers too. BUT if I could find a paper pre-2012 which is still good, exceptions _could_ be made.
tl;dr :
Could anyone provide me references to technical papers which are atleast *somehow* related to SSAO and Bokeh (or algorithms used for Bokeh), from IEEE and/or ACM/SIGGRAPH?
EDIT: Just to clarify, this isn't research, just a computer graphics seminar where I implement a rendering technique for demonstration.