Getting crazy with SLB3

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-1 comments, last by aiverstroof 8 years, 11 months ago

Hey guys,

I'm trying to implement Lua in my game engine using SLB3, but I can't figure out how to achieve.

The documentation of the last version is so poor and I don't find any samples on the web. I have the tests that came with the framework but I don't understand how to extract to my engine.
Anybody has been implemented in his game engine? Any ideas about initialization, class creation, etc?
Thank you in advance

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