Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


3D-Engine Question


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
2 replies to this topic

#1 Matt2000   Members   -  Reputation: 122

Like
Likes
Like

Posted 18 January 2000 - 05:50 AM

I don´t know how to manage a big 3D-World in my 3D-Engine. I want to display the world, like in Outcast or Ultima9(It should be a little bit faster). At the moment I am a good Direct3D programmer, so I shouldn´t have any problems to implement my new 3D-World. If somebody has any idea how to write such a 3D-Engine, please write back.

Sponsor:

#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

Likes

Posted 23 January 2000 - 08:58 AM

At the moment I´m also working on a landscape engine, and
I decided to implement a "roam" algorithm, using a quadtree
data structure.
It works pretty fast because checking the distance between
the camera and the tile doesn´t take that long.
In my case the landscape has a size of 2048x2048 vertices
and everything workes quite alright, though it´s far from optimized yet.





#3 TheMummy   Members   -  Reputation: 122

Like
Likes
Like

Posted 23 January 2000 - 09:23 PM

Hi Anonymous
I always thought that the ROAM algorythm i based on Binary Triangle Tree. And the quad tree you are talking about is something else.
Well i think you use a level of detail algo with your quad trees and not the roam algo.

Matt you should search for the pdf docs of siggraph 95, 96..
There are two about Quad trees and one about BinTriTrees.
Here is a link where you can start:
http://www.geocities.com/SiliconValley/Park/9784/tut.html

Edited by - TheMummy on 1/24/00 3:24:22 AM




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS