Apparently its very easy to do this which makes this pretty discouraging, but I'm just plain confused.
I'm making a Platformer with SFML/Box2D and c++ and want to know how I can use xmlparser to load a tmx map from Tiled. Whats confusing me more than actually using tmxparser code is linking it to my project.
How do I get xmlparser to actually work with my project? Can someone give me a step by step guideline?
Also, after I do get xmlparser working and I actually get a tmx map on the screen, how do I use Box2D so that the tiles that have collision actually collide with my character?