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How do I make this game I'm thinking about?

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6 replies to this topic

#1 TheNoobHunter   Members   -  Reputation: 135

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Posted 27 June 2015 - 10:27 PM

So, I have an Idea for this game I might make. It's similar to surgeon simulator, but instead of using your hands to preform a surgical opperation, you have a computer in front of you and you are trying to play the game in game. Is there anyway I can do this and if so, what engine do I need to use?



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#2 Graelig   Members   -  Reputation: -825

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Posted 28 June 2015 - 12:35 PM

There's many ways you can make most games. You'll have to draw up a detailed list one everything you might need, learn about engines, and decide which one is the best for you. Or just use OpenGL or DirectX to do it directly.


This is my thread. There are many threads like it, but this one is mine.


#3 EEletri   Members   -  Reputation: 508

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Posted 28 June 2015 - 01:06 PM

There are many ways you can do this, I recommend you to read the FAQ.

 

For a game engine I recommend Unity, there are lots of resources about it, many focused on beginners and Surgeon Simulator is made on top of Unity too. But remember, if you never wrote a game before you're better off by starting small, by doing clones of small games.


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#4 TheNoobHunter   Members   -  Reputation: 135

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Posted Yesterday, 11:52 PM

There are many ways you can do this, I recommend you to read the FAQ.

 

For a game engine I recommend Unity, there are lots of resources about it, many focused on beginners and Surgeon Simulator is made on top of Unity too. But remember, if you never wrote a game before you're better off by starting small, by doing clones of small games.

That wasn't what I meant, I meant how do I play a game within the same game, like recursion.



#5 L. Spiro   Crossbones+   -  Reputation: 20076

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Posted Today, 01:52 AM

That wasn't what I meant, I meant how do I play a game within the same game, like recursion.

A game within a game? Be careful of going too deep. If time flies by when having fun with just 1 game, it flies by twice as fast in a game within a game. You’ll need a kick to get you out.

Make a simulation of a game and route the controls from your real game into the simulation.
Not sure what your difficulty is. The top game in a way acts like an operating system. Windows® routes controls to any game you play. No reason you can’t make another interface to do the same thing.


L. Spiro

#6 TheNoobHunter   Members   -  Reputation: 135

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Posted Today, 01:06 PM

 

That wasn't what I meant, I meant how do I play a game within the same game, like recursion.

A game within a game? Be careful of going too deep. If time flies by when having fun with just 1 game, it flies by twice as fast in a game within a game. You’ll need a kick to get you out.

Make a simulation of a game and route the controls from your real game into the simulation.
Not sure what your difficulty is. The top game in a way acts like an operating system. Windows® routes controls to any game you play. No reason you can’t make another interface to do the same thing.


L. Spiro

 

The game has surgeon simulator style controls and has the player sitting in front of a computer monitor and the mouse and keyboard in control the game playing on the monitor, which happens to be the same game.



#7 Álvaro   Crossbones+   -  Reputation: 16119

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Posted Today, 01:22 PM

That wasn't what I meant, I meant how do I play a game within the same game, like recursion.

A game within a game? Be careful of going too deep. If time flies by when having fun with just 1 game, it flies by twice as fast in a game within a game. You’ll need a kick to get you out.


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