This is really a follow up to a post I made earlier this year :
I've pieced together some more information on my models and now have Bones,Weights and Animation Data available.
I've written a Collada exporter for this, and as far as I can tell using the AssImp viewer the data is now correct, I can play through the various animations in the viewer and they all appear ok.
Despite this I'm still struggling to get the data into my Unity scenes. There doesn't seem to be an option for importing raw collada files. If I use Autodesk FBX converter then it doesn't convert the anims. If I import my collada file into Blender and try and export from there It only seems to read one of the animations (the dopesheet shows a single action). Importing that into Unity shows no animations either.
I feel like I'm going round and round in circles trying to get a format that will import successfully so wanted to check again and see if anyone had any recommendations for apps, toolchains or techniques for doing this form of conversion
Help!
Thanks :)