I've been considering finishing a few projects without any commercial mindset... just finish the games, release the source code under a permissive license and the assets as well. The project would be a living portfolio for me. I thought this can be a good way to join the industry. However:
- Should i make every code from scratch? Since it's a portfolio, i'm considering using just the barebones for my engine: SDL + OpenGL + Bullet. Nothing more. Does this make sense or am i being just paranoid?
- Should i make every art from scratch? I'm sufficiently good with environments: rocks, trees, terrain, etc. But weapons, characters and other art is really difficult for me. So i was considering using some CC0 art or collaborating with an artist for that kind. But wouldn't that defeat the purpose of the portfolio?