libGDX AppWarp integration problem

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1 comment, last by BitMaster 8 years, 5 months ago

I have tried to use up AppWarp's old SuperJumper as a sample to create an up to date project from it with Gradle. Maybe it is good for learning. So, I have downloaded project from GitHub(https://github.com/SauravGShephertz/libgdxMultiplayerSuperJumper) as zip and started to build a new Gradle based libGDX project from it. Here you can see actual state: https://github.com/kovacsa91/superjumper

I have some errors with following lines.

com.shephertz.app42.gaming.multiplayer.client.command.*;

Maybe it cannot found needed JAR file(s)? How should be it placed? Can you please check it out? Code was separated between project folders inside the main libGDX project.

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Maybe it cannot found needed JAR file(s)?


Can you please check it out?

don't expect others to do your grunt work.

have you checked it out? what did you find?

once you've done the legwork and can explain the situation clearly, odds are someone here will have an idea whats going on.


Maybe it is good for learning.

definitely. figure it out. you'll learn good problem solving skills, and get experience in porting code (appwarp to gradle, apparently).

Norm Barrows

Rockland Software Productions

"Building PC games since 1989"

rocklandsoftware.net

PLAY CAVEMAN NOW!

http://rocklandsoftware.net/beta.php

I have some errors with following lines.


When asking for help post the exact error messages you are getting.

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