Visual scripting vs Coding?

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11 comments, last by I_Am_DreReid 8 years, 2 months ago
There are certain things we do in programming where having some quick way to define our own DSL inside our source code itself would be ideal (ideally in a manner cleaner than preprocessor macros or template metaprograming). Visual and Text both have their own strengths and weaknesses, but they're both just different representations of information that could be represented in lots of different ways.

If we could quickly and easily define our own optimal representations ourselves, I think that would give us the most convenience, flexibility, and power.
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I sort of like the animation state machines in Unity, but apart from that I really dislike visual scripting, since it's just faster and easier to write out what I want instead of wrestling with a UI.

void hurrrrrrrr() {__asm sub [ebp+4],5;}

There are ten kinds of people in this world: those who understand binary and those who don't.

I like both but gear more towards vs

//Dre Reid\\

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