Multithreading and OpenGL
Hi all,
I had some code done using GL and multithreading,
but it did not show anything on-screen. Of course it must be
my fault, so, my questions is,
where can I find info and some tuts/examples on
mulithreading with OpenGL?
Thanx all,
Hugo Ferreira
UniteK Future
"Concentrate, and you can see it. If you see it, then it is possible. If it is possible, you can Achieve it."
Don''t know about tuts but the basic thing you need to know is that you can only have one context per thread. So for 4 contexts you need 4 threads.
The fanatic is incorruptible: if he kills for an idea, he can just as well get himself killed for one; in either case, tyrant or martyr, he is a monster.
--EM Cioran
Opere Citato
The fanatic is incorruptible: if he kills for an idea, he can just as well get himself killed for one; in either case, tyrant or martyr, he is a monster.
--EM Cioran
Opere Citato
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