>> Been working on this android game the last 2 months. Just released it today. It has a basic idea in regards to game-play, and I am looking for feedback.
what kind of feedback are you looking for?
what are your plans for the title?
generally speaking, one usually solicits feedback before release, and does not release unless there is a good chance of brisk sales - based on market research and feedback.
typically you get an idea, do market research, if its a viable idea, you code up a prototype and get feedback, if it still viable, then you make your tools and game and release.
all this assumes you're making games for profit, not just for fun or as a leaning experience.
FYI: android and OGL from scratch plus a game and a level editor in two months spare time is nothing to be shamed of. its actually a pretty good record.