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Colored Triangles with Textured


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#1 xeltar   Members   -  Reputation: 122

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Posted 21 November 2001 - 04:36 AM

I''m having a problem getting my colored triangles to appear properly when using a textured image before them. I have a pyramid, the face is using a texture, the other faces are using colored vertices. I''ve enabled Colored Materials, and lighting doesn''t have anything to do with it; when I get rid of the BindTexture function call, the colored triangles appear normally. Can anyone tell me what''s going wrong?

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#2 GKW   Members   -  Reputation: 200

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Posted 21 November 2001 - 04:57 AM

glDisable( GL_TEXTURE_2D );

If you are not using texturing then shut it off.

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