Is it possible to do dot product on a vector with matrices in D3DX9?
I am trying to convert this project into C++ equivalence...
In the python code
np.dot(rotz(pi/2), np.array([cos(anglstart), sin(anglstart), 0]).T)
It is trying to compute the dot product of a rotation matrix around z axis and dot with
a column vector...
The D3DXVec3Dot only works with dotting two vectors together?
Edited by lucky6969b, Yesterday, 11:38 PM.