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texturememory


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#1 v71   Banned   -  Reputation: 100

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Posted 23 November 2001 - 06:40 AM

Hi, how can i knoe how much free memory is on the board for textures ?????

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#2 zedzeek   Members   -  Reputation: 528

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Posted 23 November 2001 - 10:39 AM

u cant

#3 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 23 November 2001 - 11:20 AM

Gah I cant remember exactly but try look for a function along the lines of glAreTexturesResident(); glIsTextureResident(); whatever it is it tells you if a texture is within the specified textre memory or not. Can give important textures with glPriortiseTexture(); or something similiar again I cant remember exactly.
Sorry about the not remebering, and dunnoo if this is of any use to you but bah I wrote it anyway =].




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