ANNOUNCEMENT: Today Unclaimed World moves out of Steam Early Access for its full release!
Although inheriting some ideas from the management / city building genres, the game stands out in the following ways:
Realistic space pioneer atmosphere
Fusing of plausible (hard) sci-fi with the pioneering experience of historic frontiers.
Simulation of alien ecosystem and human society
Our ambition is to see a thorough simulation of the clash between humans and nature by way of detailed game systems.
Manage independent people, not pawns
The game eschews “god game” tropes by pointing out that the player is not a commander. The characters are free individuals with their own ideas and motivation: Only by attracting ambitious inhabitants do you get access to better technology and can advance your colony.
Comprehensive, flexible production
Food can spoil and things break – but there are many ways for the player to make improvised solutions. The game emphasizes knowledge and resources as the foundation of a society.
Platform:
It’s a single player game for Windows PC.