As most of you probably know there is a utility that comes with the DirectX 7 SDK called 3dsconv. Is anyone aware of such a utility for OpenGL? I''ve worked with models in Direct3D before but never in OpenGL. Anyone have any clue whatsoever as to a possible solution?
ICQ # 50607306
I really worded the question wrong on all sides, heh.
But then, I''m completly not understanding the way OpenGL works then. If you have character models lets say then how do you incorporate them in a game? I mean Quake did it, but then again Carmack coded Quake so thats no good to me, heheh.