OpenGL 2.0: Must or Bust?,
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Posted 13 December 2001 - 04:56 AM
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Posted 13 December 2001 - 05:15 AM
OpenGL already has "taken" the graphics market. The only place DirectX competes effectively is on Windows based Video games. Almost every scientific, military, and academic application of graphics is done in OpenGL. Also, the movie FX industry is pushing to get Linux on their render farms. OpenGL will be there with them all the way.
I think the idea of asking "will OpenGL be revitalized?" or "will this make OpenGL a contender again?" are a bit silly. Direct3D is the contender against the reigning OpenGL and doesn''t have the cross-platform or acceptance outside of the Game industry.
I do think OpenGL 2.0 is a good move, I think the API needed a to be updated with all the new advances in the past years.
It''ll just fill out the API and help reduce the need to program for a variety of vendor extensions. All good!