Posted 16 December 2001 - 11:36 AM
Here''s my setup:
I have a 3D, first person enviroment.
I have walls (blocks really) that are, well, the walls.
I have a function that reads an array that looks like this:
And everytime is sees a ''1'' it will place a 3d block (which is my wall).
IS there a way I can not run through my walls? I have tried everything from checking to see whether the player coords are at a given position, but that''s HELL to keep track of!
There must me an easier way..
Thanks for your time,
"May the force be with you... $2.25 please."