Doubles or Floats?,
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Posted 16 December 2001 - 02:04 PM
Posted 16 December 2001 - 03:11 PM
If you switch the FPU to 32bit mode and use floats, performance will always be better. And OpenGL uses floats internally, so I think it''s a good idea to stay with floats for the graphics engine.
Things might be different with a physics engine though, doubles may come in handy for the extended precision.