Posted 27 January 2000 - 07:30 AM
Does anyone know how to directly manipulate the Texture Coordinates in 3D Studio Max 1.2?
Is there a way to do it with the basic program?
Is there a plugin?
Do you have to shell-out $ for a newer version?
In Ray Dream in the mesh editor you can click on a vertex and then set the U & Vs'' manually.
Does anyone know how to set individual vertex''s to world coordinates with keyboard entry?
Much thanks in advance.