Help me Terris source code,
Members - Reputation: 118
Posted 17 December 2001 - 06:25 AM
also if you just want the source code written in visual c++ 6.0 and dont care about the language its using, then i may be able to help you
Edited by - a person on December 17, 2001 1:26:22 PM
Members - Reputation: 869
Posted 17 December 2001 - 06:35 AM
(compile it and run if you don''t believe me. You need to link ddraw.lib and winmm.lib to it to compile)
Members - Reputation: 122
Posted 17 December 2001 - 10:34 AM
That compressed Tetris thing is really cool lookin' .
Tran Minh Quang you need to not steal other people's source code and calling it your own ESPECIALLY if it is for a school assignment since that is PLAIGARISM, and you could very easily get kicked out of school for that. Sit down for 30 minutes and write out some pseudo-code or draw out plan. Then, write it. It can't take you much longer than 3 hours at the very maximum. Tetris is almost a 200-300 line code (unless you use OpenGL or something then make it about 1000-1300 more for internet play or advanced effects and stuff). The actual game code is less than 100; it's really not that hard.
So, DON'T steal peoples code and call it your own. I really dislike people that take NeHe's code and build it then say THEY made it; they need to give credit where credit is due (i.e. NeHe).
Edited by - Floppy on December 17, 2001 5:35:12 PM